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Material

The material of the visual element. It overwrites the material of the mesh if provided.

Choice child

  • Color: The diffuse color of the material specified by the format: red green blue alpha , each in the range of [0,1].

    • Var: smtk_rgba
    • Type: Input
    • Default: 0 0 0 1
    • Values info: R G B A
  • Texture: The texture of a material is specified by an asset GUID.

    • Var: smtk_guid
    • Type: Constant
    • Default: " "
    • File format: .png