Material
The material of the visual element. It overwrites the material of the mesh if provided.
Choice child
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Color: The diffuse color of the material specified by the format: red green blue alpha , each in the range of [0,1].
- Var: smtk_rgba
- Type: Input
- Default: 0 0 0 1
- Values info: R G B A
-
Texture: The texture of a material is specified by an asset GUID.
- Var: smtk_guid
- Type: Constant
- Default: " "
- File format: .png